RedLine
Timeline
Areas
TEAM
Tools
2 weeks
M 2024
User Research, Service Design, UI/UX, Industrial Design, Wireframing & Prototyping, Designing for Society
Alina Fang,Clarice Du
Figma, Procreate, Google Workplace Suite, Slack
II. PROBLEM
Every 9 minutes, a child faces sexual abuse in the United States. However, current prevention methods are insufficient.
Child sexual abuse (CSA) is a deeply under-addressed issue, affecting millions of children globally. When our team examined the existing research available on CSA in the United States and United Kingdom, we found that:
of child abuse cases go undetected.
Office of the Children’s Commissioner, Protecting children from harm (2015)
of CSA victims know their perpetrator.
Finkelhor & Shattuck, Crimes Against Children Research Center (2012)
of cases are preventable with awareness.
Child Molestation Research and Prevention Institute, NCBI (2022‑23)
Despite these high statistics, few if any tools exist that take a proactive role in the detection and prevention of CSA.
Center for Disease Control and Prevention, Stop Sexual Violence (2016)
To elaborate, current CSA systems focus mainly on informing policy, and not on real-time prevention or intervention. At the same time, parents and guardians often discover abuse far too late to intervene.
We believe it’s time for a shift. When investigating, I found that the Center for Disease Control and Prevention's STOP SV (2016) framework identifies data collection and surveillance as 1 of 6 key strategies for combating sexual violence. With new advances in AI and natural language processing, we saw an opportunity to create a tool that goes beyond passive data and instead proactively surface early warning signs, before harm occurs to children.

Personal Connection
Why does this matter to me?
This project was born from wondering how to "design for the children of tomorrow"— the theme of the UX hackathon— with a sense of responsibility surrounding technology. When I had heard about the Larry Nassar case involving decades of sexual abuse in 2016, it hit close to home, as I had spent part of my childhood as a gymnast myself. Though I wasn’t directly affected, the survivors' testimonies and his sentencing resurfaced questions I had about trust, silence, and protection in environments that are meant to be safe. It reminded me how many stories go untold, and how often children aren’t equipped with the language, tools, or support to speak up. I wanted to explore how design and technological wearables could begin to shift that reality.
III. Research
In the current market, existing child wearables focus on surveillance and screen exposure, but none value child autonomy, much less sexual assault prevention.
Through initial research, we quickly found out that bracelets— over necklaces, rings, clips, and other forms of wearables— were the most practical and secure for children. Kids are less likely to lose or break them, which is why the market for functional children's jewelry is dominated by bracelets and watches.
We focused on analyzing 20 different child wearables and found many similar traits among them.
5 Standout Wearables

Trends/caveats in the child wearable landscape
Bulky design, thick straps
Smartwatch screens
Substitute for mobile phones
Overload of apps and functions
Promotes early consumption of technology, which can lead to unhealthy use later
GPS / Location tracking
Promotes child monitoring and control (‘helicopter parenting’) over autonomy
May hamper kids’ freedom and independence, or cause parent-child conflict
Health / fitness tracking
While important, children are generally the most healthy demographic
Some trackers count calories and promote weight loss, which often may not suit kids’ goals or needs
We concluded that the wearables industry is saturated with devices that aim to do everything at once, packing too many features into one wearable. However, while most child wearables emphasize bulk, screens, tracking, or fitness gamification, wearables for adults take a different approach.
Therefore, I also examined some innovators in the wearables market for fitness-oriented adults, especially looking at current distraction-free wearables that promote wellness, productivity, and recovery without constant notifications.
Wearables for Adults
Current distraction-free wearables, like the Oura ring, Whoop band, or Evie ring, prioritize screenless, passive interaction.
Unmet Needs
Yet it's children, not adults, who are the most susceptible to technological harm because of their developing brains. Children are even more in need of non-disruptive tools.
Design Gap
Despite the breadth of options for kids, there is a lack of distraction-free technology that promote children's safety, development, and agency.
My research revealed a clear difference in intent: adult wearables support internal wellness, while child wearables focus too often on parental convenience and external control rather than what a kid might actually want to wear. Given that parents are the spending population who would be buying a wearable, this made sense, but we wanted to create a product that parents would find useful, without compromising designing for children.
With this in mind, we made a distinction between our user and our customer desires. Parents want to buy items that keep their kids safe and healthy (in all ways, including but not limited to sexual assault), while kids want to wear items that are expressive, stylish, and comfortable.
V. Design
We looked toward non-intrusive, culturally-inspired designs which integrate protection into a child's life seamlessly.
Designing the wearable with children’s joy and autonomy in mind, we looked towards the mythical side of Chinese culture, specifically the tradition of red knots or threads. These red string bracelets are a symbol of strength and protection against harm, signify good luck and health, and are often gifted to children. I drew inspiration from this concept to create a light and non-intrusive product that visually acts as a lucky fashion accessory for the child rather than a tool for surveillance.
Symbolic + Practical Design
When designing the look, I wanted to keep the look and feel of a traditional red knot bracelet, for both its symbolic strength and its literal strength, as knots are used in virtually all rope systems and known for their holding power. Unlike some flimsier string bracelets, I opted for a thicker knot pattern for more security and to make it extra difficult to lose or break.
Mechanical Construction
I also studied various ways to fit hardware in a spherical shape. I looked into open-source projects like magic 8-balls and even a
Star Wars BB-8 Robot, visually exploring how to make the sensors fit into our pendant with minimal outside interference.
24/7 wearability
Taking into consideration materials and physicality, I designed RedLine for 24/7 use under most conditions. My proposals include waterproof microfilaments for the string band, titanium sensors, and aluminum for the main pendant, for its durability and hypoallergenic properties.
VI. Prototyping & Features
The bracelet technology and app prototype utilize artificial intelligence to detect danger without constant monitoring, favoring user privacy and preference.
Lastly, we studied how multi-modal artificial intelligence could use different inputs to improve our users' lives, especially through natural language processing (NLP) and other related AI technologies. I brainstormed a suite of sensors:
Motion Sensors
An accelerometer and gyroscope detects sudden movements indicative of physical harm, falls, or potential abduction.
Discreet Microphones
Captures audio for LLM processing of interactions related to possible verbal or physical abuse.
Temperature Sensors
Monitor the child's exposure to extreme heat or cold as well as water submersion, confirming environmental activity.
Heart Rate + Oxygen Sensor
Identifies potential health issues like fainting or signs of extreme stress.
Specifically, I looked at detection and motion sensors on current-day fitness and health wearables. There are already many custom algorithms that detect types of motion on the body, which can be modified to detect dangerous scenarios and safety hazards. Since we were designing for children in the future, we considered how future improvements in technology would allow devices to become smaller, more powerful, and more fluent.
Example: Walking steadiness on Apple Health
On an iPhone 8 or later with iOS 15, users can view walking steadiness to gain insight into their risk of falling. Apple does this by using algorithms to assess a person's balance, stability, and coordination through built-in motion sensors on phones. Metric like walking speed, step length, and walking asymmetry are used to determine their walking steadiness and classification.