Hi! My name is Peggy. I'm devoted to finding & exploring hybrid connections between ambient intimacy & human agency.
As a developer↗, researcher ↗, illustrator↗, and technologist ↗— curiosity, craft, and care are important to me and are the main expressions that ground what I make.

I'm drawn to mapping the intricacies that pass through our devices, our gestures, and the spaces we share.
In my design approach, this expresses itself through data, interactivity, interfaces, and relational tools to build shared knowledge and collaborative infrastructure. In my creative practice, this takes the form of retrofuturistic, multidisciplinary narratives: animation, illustration, painting, site-specific experiences, and digital spaces like games or creative computation.
My design journey began at age 9 with my first ever blog on WordPress. Now, I'm pursuing my Masters in Human-Computer Interaction and Design at the University of Washington. Previously, I pioneered a new major as the first student at Carnegie Mellon University to graduate with honors in an interdisciplinary degree for Information Systems and Art.
So far, I've worked in startups and corporate healthcare environments, contributing to UX design, visual communications, and product marketing. I’ve hand-animated sales videos, polished company rebrands, and designed interfaces for critical healthcare tools.
Outside of work, I like to paint, write, and read. I also dabble in mobile video games. I'm a fan of figure skating, public libraries, anik-aniks, vanilla chai, clip-on earrings, anime, triptych panels, fashion archives, tiramisu, and revitalizing the internet.
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